NDA Lifted - Release is on schedule PDF Print E-mail
Written by Zorak   
Wednesday, 18 February 2009 23:36

Tasos posted the news today:

As of the time of this posting the NDA is officially lifted. In the next couple of days the Darfkall pre-orders will open up and stay up until right before Darkfall’s launch on February 25th or until they are sold out. This is how the pre-order will work:

The pre-order consists of the Darkfall client digital download along with a month of play starting on February 25th. The full cost for this is 42 Euro. This amount WILL NOT be charged during the pre-order. What will be charged is an initial 2.52 Euro non-refundable payment to activate the process. The remainder (39.48) of the pre-release price will be billed on release, February 25th. You’ll be free to cancel the purchase any time before the additional charge goes in on February the 25th.
Read the full post here.
 
First Wave of Invites Out PDF Print E-mail
Written by Zorak   
Thursday, 22 January 2009 20:53

Latest News from DarkFall:

This is an update about what is happening today:

We have sent out the first wave of invites to clans and individual testers. We will send more waves of invites within a few hours. Invited players will be able to download the Darkfall installer.

We are applying the latest patch, and players will be able to start patching soon, and entering the game.

We are spacing out the invites in order to facilitate the download of the client. We will continue sending out more invites every day until we reach our capacity.

Since this first phase has to do with stress testing the servers, and doing final testing on features, we are not lifting the NDA until this testing is concluded.

We apologize for the problems with the forums and the website today, we have been experiencing denial of service attacks, and we are working to resolve them.

You might want to keep an eye on your email!

 
CoS Lives Again PDF Print E-mail
Written by Zorak   
Friday, 16 January 2009 11:57

The War Machine is back. We can't live in the past and trying to recapture something from our past is not what we're trying to do. We simply want to move into Darkfall with the winning strategy of SB: a high level of cooperation and unity. In order to achieve that, we decided to resurrect the Covenant of Swords.

Before you get too excited, it's time for a reality check. In the grand scheme of things, nobody knows us. Nobody has heard of us. We are a non-factor at this point. Our past means squat to anybody outside our circle. If we want to enjoy the kind of victory we experienced in SB, we'll have to recreate ourselves. We can't rely on reputation to win for us.

It's a new game, a new era, and a new CoS.

 
Darkfall Release Schedule PDF Print E-mail
Written by Zorak   
Saturday, 17 January 2009 03:13

From Tasos:

We know that the community has been speculating and wondering about the Darkfall release for some time. We haven’t replied until now because there were several complex issues to plan and work out. We also needed to get authorization before we could proceed with this official announcement:

Starting on January 22nd there will be a Darkfall trial with the distribution of the release candidate client allowing thousands of players to sample the game for free, help us stress test our servers and test the final features of the game.

It’s important to understand that there are well over 200 thousand applications by players wanting to get into Darkfall. This number makes it unrealistic to distribute the client and to open up our servers to everyone. We’ll try to accommodate as many players as are possible for us to manage at this stage. Even so, the demand exceeds our current capacity. Interest in Darkfall has surpassed all our expectations to the point that we may need to manage our release differently.

The date of the Darkfall European commercial release has been pushed back to February 25th, 2009. A pre-order will be made available mid-February. The pre-orders will get priority for early access to the game. The pre-orders will also get priority for the game launch if we have to go to a staged release. We’ll go to a staged release only in the case we have more demand than we can handle properly, and until we can upgrade our capacity. The pre-orders are necessary so that we can have some measure of the demand.

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